mac posts (Subscribe to this feed)
Hey, someone's making Two Worlds II
So this is kinda confusing, try to roll with us. Developer Reality Pump announced that it's working on Two Worlds II, due this winter. Only ... it had already announced a sequel to Oblivion-esque FPS RPG called Two Worlds: The Temptation. We're pretty sure the team just decided to go with the number instead of the subtitle, but we guess we'll never know. (Yeah, we've emailed them.)
Set two years after the original, TW II promises "completely overhauled AI and balancing standards, experienced authors, [an] active combat system and the brand-new engine." Here's hoping the changes can make the sequel not so ... you know ... wretched?
[Via Eurogamer]
Set two years after the original, TW II promises "completely overhauled AI and balancing standards, experienced authors, [an] active combat system and the brand-new engine." Here's hoping the changes can make the sequel not so ... you know ... wretched?
[Via Eurogamer]
Mac users: It's time to play Braid

The press release says that this is "the first in a unique collaboration between Hothead and other top-notch independent developers to bring their award-winning titles to new gaming platforms," although the company's PC release of The Maw predates this by several months. Braid is now available for immediate download via Penny Arcade's Greenhouse store for $14.95.
Mac users can now walk The Path
Attention Mac users, if you were bummed that the latest game from Tale of Tales, The Path, was restricted to PCs, it's time to rejoice, for the promised Mac version is finally out. Yes, you too can experience the game that's so freaky and different that it's like being punched in the face by a centaur. The game can be had either as a download ($10) or in a special USB edition (€25) that includes a custom USB flash drive containing the game and plenty of extras.
If you're unfamiliar with the game, check out a new story trailer after the break.
If you're unfamiliar with the game, check out a new story trailer after the break.
Tiki Bar TV video game in the works for PC, Mac and iPhone

We love Tiki Bar TV, so when word broke that the Web TV show would be getting its own video game, we were intrigued. Developed by Secret Lab, a small Mac and iPhone development studio, Day of the Tiki will be out this summer for the PC, Mac and, later, the iPhone. The game itself will be a 2D platform game with 3D artwork and will put you in the shoes of the show's bartender, Johnny Johnny.
The press release indicates that this may be the first in a series of collaborative titles between Secret Lab and Tiki Bar TV. Judging from the screenshots, it's probably best to keep expectations relatively low, but with "cutscenes in the style of the podcast" and input from the crew behind the show, we've no doubt it'll be hilarious even if the gameplay and/or graphics aren't anything special.
[Thanks, Paris]
The press release indicates that this may be the first in a series of collaborative titles between Secret Lab and Tiki Bar TV. Judging from the screenshots, it's probably best to keep expectations relatively low, but with "cutscenes in the style of the podcast" and input from the crew behind the show, we've no doubt it'll be hilarious even if the gameplay and/or graphics aren't anything special.
[Thanks, Paris]
PopCap's Plants Vs. Zombies now available

Hello, I'm compensated spokesperson Robert Loggia. You know, I play a lot of tough guys in my movies, but there's one thing that even I won't mess around with: drugs. And no, I'm not talking about uppers and down-os or whatever you kids are shoving up your noses these days. I'm talking about PopCap games.
It may seem like a lot of fun at first. "Hey, I'll just knock out a few rounds of Peggle to relax, it'll be real 'dope'." But bad news, kid: You're the dope. First thing you know, you'll have clicking arthritis and your legs will atrophy and fall off. Don't laugh, punk, I've seen it happen to tougher guys than you.
Today, PopCap's got a new thing on the streets, Plants vs. Zombies they call it. For just $19.99 they'll get you high on their take on tower defense, and pretty much every dealer in the digital distribution game has it. They've even got a little song to help get the kids hooked. Hey, I wrote a song too. It's called "Oops, I Played Too Much Plants vs. Zombies And I Forgot to Eat and I Died and I Wish I'd Listened to TV and Film Star Robert Loggia."
It's a real catchy tune ... until I sing it about you. Stay smart -- stay away from PopCap.
It may seem like a lot of fun at first. "Hey, I'll just knock out a few rounds of Peggle to relax, it'll be real 'dope'." But bad news, kid: You're the dope. First thing you know, you'll have clicking arthritis and your legs will atrophy and fall off. Don't laugh, punk, I've seen it happen to tougher guys than you.
Today, PopCap's got a new thing on the streets, Plants vs. Zombies they call it. For just $19.99 they'll get you high on their take on tower defense, and pretty much every dealer in the digital distribution game has it. They've even got a little song to help get the kids hooked. Hey, I wrote a song too. It's called "Oops, I Played Too Much Plants vs. Zombies And I Forgot to Eat and I Died and I Wish I'd Listened to TV and Film Star Robert Loggia."
It's a real catchy tune ... until I sing it about you. Stay smart -- stay away from PopCap.
Spore Galactic Adventures coming June 23rd, bringing gameplay
The trailer above shows off a variety of new end-game content that, to be perfectly honest, looks to be a lot of fun. Commanding fleets of space-faring creatures across the galaxy, subjugating everyone along the way? Where do we sign up?! And remember, Spore Galactic Adventures is just the first of four Spore titles coming to various platforms (Wii/DS/PC/Mac) this year, so keep those pocketbooks open.
Gallery: Spore: Galactic Adventures
Patapon promotional game for PC and Mac lets players make own wallpaper
Sony and Spil games have released an official Patapon 2 promotional Flash game for PCs and Macs. The pint- shot glass-sized Patapon experience isn't necessarily for gods of the beat, but it's a nice introduction to the series for those who've never played the game -- and shame on you, if that's the case.
Players are scored and unlock images on the three levels in the Flash game, which supposedly allows them to put together their own Patapon-themed wallpapers. We couldn't get that feature to work, but perhaps it's still having the gremlins worked out. The Patapon Flash game is available March 9-16, so "pata-pata-pata-pon" (rush) and "pon-pon-pata-pon" (attack) it while you still can.
Players are scored and unlock images on the three levels in the Flash game, which supposedly allows them to put together their own Patapon-themed wallpapers. We couldn't get that feature to work, but perhaps it's still having the gremlins worked out. The Patapon Flash game is available March 9-16, so "pata-pata-pata-pon" (rush) and "pon-pon-pata-pon" (attack) it while you still can.
Old iMac becomes a home for Dreamcast

Modder Logicdustbin pulled all of the obsolete computer parts out of the shell of a vintage iMac, replaced the bulky CRT with an LCD, and added a Dreamcast to the now-hollow unit. He fit controller ports onto the front of the computer and wired up the power button, with the result being this love letter to the late '90s. It's basically a homebrew version of Sega's own Divers 2000 Dreamcast!
After the break, we've got a video of this self-contained retrogaming box in action, along with a picture that answers the question on everyone's mind:
[Via Engadget]
Carmack: Quake Live on Mac, Linux 'high on my priority list'

So, that's operating systems, but what about browsers? Sure, most of us are using Internet Explorer or Firefox but what about Google's Chrome? Quake Live producer Marty Stratton tells us that, while "it officially doesn't support Chrome" it "does actually work ... with some glitchiness." We didn't ask about that other WebKit-based browser, Apple's Safari, but Stratton said that while Mac and Linux support are the priorities, "I suspect we will get Chrome supported as well."
Promising news for Mac gamers, to be sure, and with many id insiders using Macs – Quake Live's own Marty Stratton said, "Right now I have to switch over to Boot Camp to play it in Windows" and John Carmack famously debuted the id Tech 5 engine at an Apple keynote – we're inclined to believe it's the high priority they say it is.
Check back later today for our full interview with id's John Carmack and Marty Stratton.
Hothead Games to bring Braid to Mac, The Maw to PC

Hothead games will first bring Jonathan Blow's Braid to Mac gamers everywhere. Also, the company is currently working on getting Twisted Pixel's The Maw to "multiple as-of-yet-unannounced digital distribution platforms and services." Steam, anyone?
We don't have a date yet as to when Hothead will be offering these titles to their respective platforms, but we'll update as soon as we know.
Ubisoft bringing select titles to Mac gamers

You can download Prince of Persia and Shaun White Snowboarding for Mac from Ubisoft's site (and look for the other games on retail shelves) next month.
Free Realms comes to PC in April, PS3 in Q3, maybe Mac
Tired of hanging out with your 12-year-old brother/sister/son/daughter? You'll finally have a permanent e-babysitter in April when teen-friendly MMO Free Realms goes live on PC. If you're going to be plopping the kids in front of a PS3 before you bolt to Olive Garden, however, you're going to need to wait until Q3, according to a report on Eurogamer. (On the bright side, the game will be a free download on PSN.) If you just can't wait for a teen-free date night, keep an eye out, as the beta for the game will reportedly begin "within a couple of weeks."
Eurogamer's source also says that Mac is "definitely on the list of platforms" Sony Online Entertainment wants to develop for," but nobody's talking details at the moment. Keep those OG gift certificates safe, Mac users. Sounds like you'll be needing them before you know it.
Eurogamer's source also says that Mac is "definitely on the list of platforms" Sony Online Entertainment wants to develop for," but nobody's talking details at the moment. Keep those OG gift certificates safe, Mac users. Sounds like you'll be needing them before you know it.
Gallery: FreeRealms
Now Playing: February 8-14, 2009

Choose your platform to jump to a specific release list:
Last updated: Fri., 5:00 pm
(Note: All platform release lists are posted after the break; use "Continued" button below.)
Last updated: Fri., 5:00 pm
|
![]() |
![]() |
![]() |
|
![]() |
Valentine's lovers fear not. You haven't been forgotten. Flower buds on PSN this week, as well.
Spore Galactic Adventures vids show new game editing features
If you're a Spore fan then you're probably already aware that the best thing about the game was the creation tools, which allowed you to make your own aliens, buildings and vehicles. Spore Galactic Adventures, the upcoming expansion pack, looks to add more of these to the game, not only allowing you to create your own customized planets but also to build an entire game, LittleBigPlanet style. Check out the videos after the break to see these new editor features in action. Perhaps some playable user generated content will make up for the disappointing gameplay in the original title.
Diablo 3 'theoretically possible' for console port

In our interview with Diablo 3 lead designer Jay Wilson, it was explained that there were no plans to bring the long-awaited title to any platform other than PC and Mac. However, in the six days that have passed since said interview, a couple of Blizzard higher-ups weren't quite as dismissive of the possibility of the dungeon crawler making an appearance on our primitive gameboxes -- though the language used to describe this possibility hasn't exactly given us high-apple-pie-in-the-sky hopes.
When asked about a console rendition of the third entry in the Lord of Terror-slaying franchise, Blizzard COO Paul Sams gave an inconclusive "I don't know yet," though Vice President of Game Design Rob Pardo suggested a console port was "theoretically possible," as out of all of Blizzard's franchises, Diablo would be the most console-friendly. We guess a theoretical "yes" is better than an actual "no", or a metaphorical "maybe", but we're still not holding our bated breath for a non-compy version of Diablo the Third.





















